Wednesday, February 23, 2011

App Rejected for Not Being Useful or Entertaining?

/dohphoto © 2008 hobvias sudoneighm | more info (via: Wylio)
Building iPhone apps for other people always has the risk that the app will be rejected. We work really hard to make sure that there are never rejections for bugs or crashes. Today, however, one of our clients got the dreaded reason 2.12 rejection:
2.12 Apps that are not very useful or do not provide any lasting entertainment value may be rejected

If you would like to share your app with friends and family, we recommend you review the Ad Hoc method, on the Distribution tab of the iOS Developer Portal, for details on distributing this application among a small group of people of your choosing.

It's hard to figure out how to respond to that (after the initial shock wears off). We wonder if the fact that the niche for this particular app is not American and therefore probably not known to the reviewer has any bearing.

While we ponder our next move, we are looking at hybrid/Dashcode web apps and trying not to think about all of the apps we know about that are in the store and are way less entertaining than this one would have been.

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